Mass Effect
Several years ago, I was introduced to Bioware via my love for Star Wars. Star Wars: Knights of the Old Republic debuted on the original XBox in 2003, developed by Bioware. I absolutely loved it. In 2005, they released Jade Empire, another game I really enjoyed. More recently, I played Dragon Age: Origins, another fantastic product by Bioware. So, when Mass Effect 2 came out, developed by Bioware, I was facing a bit of a conundrum. It was developed by Bioware… and I love every Bioware game I’ve played. But I never played the original Mass Effect. How could this be?
Apparently, I somehow managed to miss Mass Effect’s release in 2007, and have been going about life entirely unaware. Well, no longer! I’ve finally managed to get a copy of the original Mass Effect, and I must say I wasn’t disappointed, despite the game being a couple years old now.
As with all Bioware games that I have mentioned, Mass Effect is a roleplaying game. In this case, you play the part of Commander Shepard, a human officer assigned to the Alliance Fleet. The game takes place in a futuristic world, in which humans have learned interstellar travel by the means of ruins found on Mars. We have made contact with alien races, who, oddly enough, also learned the ways of interstellar travel by means of ruins they have found. The mystery of just who built these ruins really drives the story behind the game, and it is the story which makes Biowares products so outstanding.
Don’t get me wrong, this game does have some issues. Occasionally the closure at the end of some missions was a bit lacking. A lot of the areas in the game seemed repetitive. And if you simply played through the main storyline of the game, it would go by pretty quickly. But this game was released in 2007, and it is still outstanding even today. I can hardly believe I missed it for so long, and I can’t wait to get my hands on Mass Effect 2.















